March 19th, 2013

March arrivals

Player-Fan-04-SPsThis month’s boardgames and card game shipment for the ToyBox game shop include a bunch of newer items from Fantasy Flight Games.

 

Noteworthy highlights would be Star Wars Living Card Game’s first expansion, Desolation of Hoth – finally! FFG’s Star Wars Miniatures’ long-overdue expansions, including the Slave I and Millennium Falcon sets, are also here.

 

Shipment is due to arrive this week, so stay tuned at their Facebook page to see when they check in exactly!

 

And speaking of shipments, word has it that Meeples Café will be opening up their late March/April games orders this weekend. So, what do you really want to order? I’m all pumped over the new Blood Bowl Team Manager Card Game expansion, Sudden Death. About time I’d say!

 

What are you looking forward to most, game-wise? Do tweet me at www.twitter.com/arcturus_mengsk or leave me feedback below.

October 31st, 2012

Getting the gamers on

I was on holiday (well, still am, since I’m flying back to KL in several days) in Melbourne, and asides from sampling the city’s awesome food and sights, I actually stumbled upon several games stores.

 

One of them was a Games Workshop store, right in the heart of the city’s central business district, in Little Collins Street.

 

Talking to one of the store’s staff members seemed to enlighten me greatly on how the process of inculcating gamers comes about.

 

Well, it’s no rocket science really: these guys actively give timed sessions of gaming demos as well as painting lessons, to anyone who’s keen to learn.

 

So if you have thirty minutes, you could find yourself having a real quick go at the Warhammer minis game. If you have more time, you could even paint your first mini!

 

I’ve always believed that the Malaysian gaming scene can never grow without some good old fashioned retail “support” a la the Games Workshop model. This will entail a shift in how game stores are operated – less of being store fronts, and more of being personable and very demo-friendly places, staffed by people passionate about their games of choice.

 

To be fair, I have seen improvements over the past months, as more shops now actually have people who play their games, and are more than willing to break out a demo for the inquisitive. But we’ve got some way to go naturally. The longtime question is, when will we really improve?

 

Have something to say? Do tweet me at www.twitter.com/arcturus_mengsk or leave me feedback below.

October 12th, 2012

Playing spot

By CHEE YIH YANG
alltherage@thestar.com.my

 

ONE of the questions that my group of boardgamer friends grapple with constantly is, “Where shall we play?”

We’ve got a very accommodative venue at a local kopitiam in a neighbourhood mall, but after nearly a year playing and eating there, the items on the menu are getting a tad boring for some of us.

That said, a “substitute venue” was found and the place we hang out at now has nice long tables that can be easily extended and power sockets to charge our laptops (essential when running Blood Bowl: Team Manager Card Game league sessions).

Unfortunately, good and accessible gaming spots are hard to find nowadays. Mage Cafe, a long-time stalwart in Damansara Jaya (near where the majority of my boardgame group members play and live) recently ended its business.

Granted, there are plenty of similar game cafes in the Klang Valley, but my group members don’t fancy driving to “faraway” areas such as Subang Jaya, where traffic is pretty nasty even on weekends.

This actually got me thinking; where do people usually play? Where are the other casual boardgamers and card gamers, since we only seem to meet the “hardcore” gamers participating in gaming events? Surely not everyone is playing at home, right?

The roamers

CK Au, co-owner of Cheras’ Boardgamecafe.net thinks that hanging out in “non-gaming places” is very common nowadays.

“Since 2007 till only recently, Boardgamecafe.net used to hold meet-ups every Friday night at a kopitiam in Cheras and we’d play till the wee hours of Saturday morning. I know of groups that play at other kopitiam and food and beverage outlets,” he said.

Au believes that the biggest benefit in playing at such F&B outlets is the essentially “free” gaming sessions as there are no hourly charges on players. As a matter of courtesy, his gaming friends order food and drink at the outlets, often throughout the night.

Another boardgame enthusiast Engku Nasrun also prefers to play at regular F&B outlets as food and drinks are available at all times.

“I prefer to game in public and (have actually) made many friends this way. Most of them were curious to find out what we were doing and they actually struck up conversations with us, tried the game and eventually became friends,” he said.

John Choong simply thinks that cafes and kopitiams always end up being more economical, especially for gamers who spend a lot of time playing and don’t want to worry about hourly charges.
Choong prefers to choose cleaner environments though, as he doesn’t like the smell of fast food joints, “As you will end up smelling like fast food eventually.”

“I used to hang out at Mage Cafe for the food and furthermore players do not need to pay to play if they bring their own games – as long as they ordered something to eat or drink,” explained Choong.
Playing in friends’ homes may be challenging too, due to timing and convenience (to other occupants of the homes).

Meanwhile, Janvier Soldat thinks that as long as the place is accommodating, he’ll be there gaming.
“The location should be convenient, and near to our homes. There should also be the option to have meals there, and of course, very comfortable seating,” he said. Cleanliness and hygiene are also big priorities for Janvier and his friends.

Another common reason for people playing in the likes of kopitiams and cafes would be because of the odd playing hours they might require, and the convenience.

The gameshop gamers

There are plenty of loyal players who return to gaming shops though. Kai De is one gamer who said that he won’t choose kopitiams as gaming venues.

“If we choose to game there, it might disturb others, since we always take a longer time finish up games,” he explained.

Another gamer who sticks to gaming shops is Laurence Wong, “I travel all the way through the Friday evening traffic from Damansara to Cheras for my fix of boardgames, so convenience isn’t so much an issue as it is something I do once a week only. (I’m not into playing at) F&B outlets as boardgaming really isn’t something you do while munching or slurping something,” he said.

Eric Tee, who runs Classroom Café, a boardgames and World of Warcraft Trading Card Game cafe in Subang Jaya would pick parking availability, opening hours and lastly F&B in the order of importance for choosing a gaming spot.

“I do think that it is indeed a good gesture to support the store you get your gaming materials from. More support means better service, more tournaments and (hopefully) better products in future,” he said.

“Secondly, I really dislike the stares non-gamers give when you are playing games in public. Lastly, I would feel shy and embarrassed to take up several tables of a coffee shop just for my gaming which will probably require three to four hours when the very same tables can very well be used to serve more customers,” said Tee.

Special events

While it does look like that card game shops will always have their special events such as pre-release and release parties, and tournaments, to ensure that card gamers always return, it does seem that boardgame cafes in general do need some new tricks up their sleeves to attract players.

September 30th, 2012

Where do you play games?

That’s right, the title of my blog post this time around is as straight as it gets: where do you play and hang out?

 

It’s a question that my group of boardgamer friends are grappling with once again. We’ve got a very accommodative venue in Papa’s Café, Tropicana City Mall, but after nearly a year, the food menu items are getting kind of stale for some in the group.

 

That said, a “substitute venue” has its work cut out: Papa’s Café has nice long tables which can be easily extended, power points for laptops (essential when running Blood Bowl: Team Manager Card Game league sessions), and relatively fuss-free traffic and parking, despite it being a mall.

 

It doesn’t help that the seemingly ongoing weak consumer spending is even hitting the game shops: Mage Café, a long-time stalwart in Damansara Jaya (near where my group plays, and lives) recently ended its business and shut down.

 

Granted, there are plenty of similar games cafes, but the group does not fancy driving to “faraway” areas such as Subang Jaya, where traffic is pretty nasty as well, even on weekends.

 

This got me thinking as an idea for next month’s print column: I shall try and find out where gamers hang. Plus, would also be interesting to find out from the shops themselves: what are they doing to maintain the foot traffic?

 

So, where do you play?

 

Have something to say? Do tweet me at www.twitter.com/arcturus_mengsk or leave me feedback below.

August 10th, 2012

Board game benefits

 By CHEE YIH YANG

alltherage@thestar.com.my

I am sure I’m not the only person who wonders how long more will board games, trading card games (TCGs), living card games (LCGs) and their ilk be around.

With attention spans becoming shorter and shorter, and the greater acculturation of all things digital, will they still be popular in the foreseeable future?

An article by Forbes.com contributor Erik Kain titled “Are Boardgames Better Than Video Games caught my attention a few months back, where Kain responds to another article on Kotaku.com which suggested that board games were better.

In my opinion, there can’t be a definitive answer – though both articles mentioned that board game sales have actually been increasing, particularly since 2009 – but let’s give this debate a go anyway.

Broad gamers unite

Sales executive Kenny Chan, 29, fancies himself a “broad gamer”. From PC and mobile games to TCGs and the occasional board games, Chan indulges in all forms of gaming.

He feels that all in all, digital games often lack in interaction. Chan reckons that boardgames & TCGs are created to be more “social” – a given, since they always need more than one person to play the game.

“(Board games) always create conversations, as well as encourage healthy competition, interactions and cooperation between the players,” he said.

“Digital games, on the other hand, always strive to bring in the ‘social’ aspect of gaming by creating games that involves more than one player.”

For Chan, online games actually have a “lack of interaction” as everything is “masked” by a computer screen, with little cues to give away what the other players are feeling, how they’re reacting, or what they’re actually experiencing.

However, he reckons that board games require one to invest more time, though simpler board games can be more educational, especially games like Blokus, Ticket to Ride and Taboo.

Experienced players can then move on to more complex board games like Descent, Dungeons & Dragons, Risk and Smallworld.

“Board game cafes are great for those who want to play without owning the games, and these places also act as hangouts for young urbanites,” he added.

Teaching games

Edwin Wong, 50, owner of Imagine Games, thinks that as a whole, more people are playing board games – especially if we include those playing electronic versions.

“More and more people are discovering strategy board games and playing them as a form of social gathering,” he said.

He does concede that most people now prefer electronic games to “classic” board games such as Scrabble, Monopoly, Clue and Risk; but at the same time, many are discovering “Euro” board games such as Catan, Forbidden Island, and KHET.

Wong is a proponent of using board games and other forms of non-electronic games in schools, universities and the work place to develop skills like critical thinking, strategy and tactics, logic and deduction, and teamwork and collaboration.

He recently helped Cempaka Schools organize THINKCON for the third year running.

Cempaka Schools students exercising their thinking in a game of Ingenious, while having a whole lot of fun and socializing with others at the same time.

 

“We started this over three years ago with Cempaka Schools as the main supporter, and it has been successfully used in their three campuses (Damansara, Cheras and the International Ladies College).

“We also have it as an extracurricular activity in HELP college, REAL International School, Taylor’s College, Garden International and Mont Kiara International.

“We hope to start in more schools this year. It starts as extra-curricular, and then it is integrated into classes,” he explained.

Among the companies that have used games in the work place for recruitment and team building are Patimas Computers, UOB Bank, Standard Chartered, and Sepang International Circuit.

“Over the last three years, every parent we spoke to told us that they very much preferred their children playing strategy board games to electronic games, and cited the social and interactive aspects as the most important reasons for their preference.

“Simply put, almost all the parents have told us they preferred to see their child painting miniatures and playing strategy board games over chatting online and playing electronic games,” said Wong.

Many of the Cempaka students found themselves "addicted" to Samurai, a game of strategy and tactics where players vie to be the warlord of feudal Japan by influencing nobles, clergy and farmers.

 

So are board games and the like really on the up?

Interestingly, Wong notes that the larger board game manufacturers are reporting declining sales for classic titles, though that could also be down to the fact that these games are already in many households.

“But board-gaming is certainly not on a decline; as the mass market is only beginning to discover these wonderful titles and sales have been growing every year for the last five to six years,” he added.

Wong is hopeful that playing board/miniature/card games as a social activity will never be replaced by electronic gaming and socializing, as “there is simply a point where the benefits of convenience is overtaken by the perils of social isolation.

“Human beings are social creatures by nature so the fear of loneliness will fuel the never-ending need to interact with others in a non-electronic sense.”

There is a fear that miniature gaming is something that is slowly going the way of the dodo, something that Wong readily admits.

“True miniature gaming will always show signs of being endangered, simply because of the lack of time to paint up a force.

“However, the industry has responded to this in the form of pre-assembled/primed miniature figures that can be played right out-of-the-box,” he said.

May 7th, 2012

We haz a comic and games convention!

Listen up boys and girls, we gonna see our very own comic and games convention from Friday, 18 May to Sunday, 20 May. That’s when the Malaysian Games and Comics Convention 2012 will be held in Kolej Damansara Utama (Damansara Jaya)!

 

The doors will open from 10am till 6pm daily, with comics, games, cosplay sessions, “24-hour comic” marathons and “24-hour games DevThons”, workshops, masterclasses, and even performances, all on the event’s agenda.

 

Other highlights include the “Anugerah Pekomik 2012” awards as well as a Jay Tablante Cosplay Photo Exhibition.

 

Well, this event is sure shaping up to be a geek’s wet dream! You can find out more on their Facebook page as well as their official website. Check out the event trailer as well, it’s cool beans!

 

The Malaysian Games and Comics Convention 2012 is organised by the Persatuan Penggiat Komik Malaysia (Pekomik) and the International Game Developers Association (Malaysian Chapter), and co-sponsored by Borders, KDU, Banshee Creative, Tourism Selangor, Animation Xpress Asia-Pacific, Gaming Xpress, Zicco Tees and Pixaworks. So make a note of this event in your calendar and see you guys and gals there and then, okay?

 

So what do you guys think? Do tweet me at www.twitter.com/arcturus_mengsk or leave me feedback below.

January 1st, 2012

Fortress America remake!

We’ve just entered the year 2012, and another holiday season passes us.

 

2011 was another decent one, games-wise, with polished products being churned out for Magic: the Gathering and the World of Warcraft TCG (WoW TCG). Games companies such as Fantasy Flight Games continued to impress with a slew of awesome products, with Blood Bowl Team Manager: The Card Game being one of the year’s surprise hits.

 

New box art for the upcoming Fortress America remake from Fantasy Flight Games.

This year should see more interesting releases and products. Apart from the usual follow-up expansions and follow-ups to existing product lines, there should be a couple of gems to look out for.

 

FFG seems to be setting the pace for the other game companies, as they’ve already lined up a Star Wars card game AND a Star Wars miniatures tactical combat game, after scooping the vaunted rights to the lucrative franchise.

 

These gaming stalwarts are also remaking Fortress America, a classic Milton-Bradley / Avalon Hill strategy boardgame back in the 1980s, and Nexus Ops, which was recently done by Hasbro and Avalon Hill (just several years back).

 

Fortress America looks like it will be majorly overhauled – well, the first preview article from FFG gives little away, but let’s see what the finished product will look like eh?

 

Have something to say? Do tweet me at www.twitter.com/arcturus_mengsk or leave me feedback below.

 

December 18th, 2011

Dungeon Decks first impressions

Mano et mano trading card game (TCG) sessions can only get you so far, and the World of Warcraft TCG is no exception.

 

My playgroup’s recent rekindlement with WoW TCG has been amped up further with the new Dungeon Decks, featuring three awesomely cool characters: meet Lord Godfrey, Scarlet Commander Mograine, and Vanessa Van Cleef.

 

So the basic premise is simple: you get your regular (or your best!) 61-card decks, and start taking on a Dungeon Deck. Each Dungeon Deck can be run “automatically”, so no player needs to control it, as the resultant actions (and pain) are resolved semi-randomly.

 

You and your friends get to go against a common enemy that wields regular, and often, spectacularly powerful allies, equipment and abilities.

 

I had a chance to have a go at the Scarlet Commander Mograine Dungeon Deck over the weekend, and boy was it amazing fun. Each deck has level difficulties, with Level 1 proving to be pretty easy for our beefed up Class Starters (around half or more of the Class Starters tweaked and modded with our favorite, and stronger stuff).

 

Level 2 was astonishingly tough going, as the multiplication of damage was pretty insane. Imagine the Commander himself gaining Assault 10 in some turns, and you get the picture. Another masochistic attempt – this time Level 3 – proved to be disastrous as well.

 

Well, I have to say that things got a lot more manageable once my group fielded much stronger and beefier decks – my improvised Death Knight Ghoul rush, a full-on Horde Shaman and an uber-Priest.

 

We were helped by quick opening hands, and efficiently grinded out the win thanks to plenty of ally destruction (Priest) and totems (Shaman). The raid ended with an appropriately-timed Turn 7 Zarixx, Herald of Death, which added one 3/3 Ghoul token ally to the pair already on board, and attacked for 12 damage. (Overkill admittedly, since the evil Commander was down to his final point of health.)

 

After four to five raids in less than two hours, I have to say that these decks are excellent value for money, given that the replayability is pretty darn high. Cryptozoic’s artwork continues to be superb, while the speedy gameplay ensures that downtime remains a minimum. Conclusion: pick up these babies and give your regular WoW TCG decks a fun workout, now! Warning though, don’t underestimate these puppies!

 

Have something to say? Do tweet me at www.twitter.com/arcturus_mengsk or leave me feedback below.

December 12th, 2011

New WoW TCG products finally here!

World of Warcraft (WoW) Trading Card Game (TCG) fans take note, for there’s new stuff to be bought at your favorite game store!

 

The new Dungeon Decks, 2011 Fall Class Starters and Thrones of Tides expansion packs are now available. Yup, triple whammy in time for the coming holiday season? Need stocking stuffers for yourself, or friends? Look no further than these bunch of latest WoW TCG products!

 

The Dungeon Decks feature all-new treasure cards which make awesome upgrades to your existing decks. You can also buy one of the Dungeon Decks, which give you an awesome quest way of playing WoW TCG.

 

Beginners and experienced players will love the new Class starters. A follow-up to the very awesome 2011 Summer Class Starters, this special 61-card product gives us ten new heroes, and each deck contain one booster pack (from the War of the Elements expansion). Pretty darn worth it, for RM50 a pop I say!

 

And to sweeten the deal, each of the Fall Class Starters will have one random common, uncommon, rare or epic reprint from an older WoW TCG expansion block. Yes, these reprints mean that they return to the current Core format! Wow indeed!

 

Finally, if you’re looking to crack just booster packs, look no further than the Thrones of the Tides that just came in. Murlocs, and all forms of new monstrosities plus the usual plethora of allies, abilities, quests and equipment are in this set. Well, go crazy, but not too crazy!

 

The latest WoW TCG products were sighted in Comics Mart, Mid-Valley Mega Mall and ought to be seen in better game shops. Good luck hunting for them!

 

Have something to say? Do tweet me at www.twitter.com/arcturus_mengsk or leave me feedback below.

December 2nd, 2011

LARPing in real quests, Monopoly tournaments in MaGaCon

Think you can do better? Then show them at MaGaCon!

In case you missed out on the news last month, we will be having our very own games convention this month, during the weekend of December 17 and 18. That’s when MaGaCon takes place, which its organizers is touting as “Malaysia’s first annual independent Analog and Digital gaming convention, run by gamers, for gamers.”

 

Card games (both the standalone, non-collectible kind and the collectible and tradable kind), boardgames, tabletop miniature games and electronic games will all share the spotlight with competitions, exhibitions and demos all happening in Kolej Damansara Utama (KDU), Damansara Jaya, in Petaling Jaya, Selangor.

 

We’ve just heard that side-activities will include some live-action role-playing (LARP) as well, in order to spice up the scenery. In what could be a first for Malaysia, LARP participants will take part in a an actual real-life “adventure”, in which everyone needs to complete “quests” and the like, in order to score points, and possibly swag!

 

There will also be Monopoly Deal and Monopoly Classic tournaments, with winners standing the chance to take home Monopoly Live sets worth RM200 each, courtesy of Hasbro Malaysia.

 

Have something to say? Do tweet me at www.twitter.com/arcturus_mengsk or leave me feedback below.