May 5th, 2013

Tools for capture

When Fantasy Flight Games previewed the Jawa bunch from their upcoming The Edge of Darkness deluxe expansion set for the Star Wars Living Card Game, I screamed Utinni so many times, I think I freaked my neighbors out.

 

The Edge of Darkness will satisfy those who want to play the yellow (Smugglers and Spies) and green (Scum and Villainy) factions of this cool game. Featuring a stellar “cast” of Jabba the Hutt, Bossk and Lando Calrissian, this looks like THE set of the year for me, since I really doubt FFG will be so focused on my favorite Dark Side bounty hunters, for a long time.

 

the-tatooine-crashThe Tatooine Crash objective itself looks like a solid capturing machine: the ability to mess with your opponent’s deck every turn is huge. Sure, capturing seems random enough, but I’ll take anything that is potentially disruptive in the long run. After all, it’s card gaming 101: disruption is the arguably the next best thing, after card draw.

 

And, I know I sound like a nutter but the artwork for Jawa Scavenger is simply, cool beans! Okay, I may have been less kind towards the standard of artwork in the earlier sets (I still stand by those assessments by the way), but things are looking better, aesthetically, so there.

 

I’m still hoping FFG keeps to the May 2013 release date for this set. I really, really want this, since yesterday.

 

Any thoughts of your own? Do tweet me at www.twitter.com/arcturus_mengsk or leave me feedback below.

February 17th, 2013

SW LCG ramblings

SWC08-cardfan-02In case you have not checked out Fantasy Flight Games’ (FFG’s) Star Wars Living Card Game (SW LCG) yet, by all means do get started right away here, at FFG’s official YouTube channel. It’s a great play by play streaming video tutorial on how the game works – much better way to learn compared to actually reading the rulebook!

 

Anyway, I have gotten more plays out of this game, and I am absolutely won over by how swiftly this card game can play. 30-minute games are very possible, with a maximum of 45 to 50 minutes, if things get drawn out.

 

In a nutshell, SW LCG is a fast-paced card game that plays up several key conflicts and battles, each time you play. I have to emphasis “fast” and “key”, as this non-collectible card game does not simulate the massive, sprawling battles you’re probably more used to, in the movies, and any of the spin-off novels, video games and other medium.

 

For example, in a recent game I played, a lone Y-Wing and several independent operatives or spies show up, and are promptly blasted by several Stormtroopers. Admiral Motti and several TIE Fighters follow suit, before Home One makes its appearance. The game finished with the Imperial troopers swarming the Rebellion to death!

 

cloud-city-operativeIn another game, a motley crew of young Jedi warriors get going, together with Home One. The Imperials throw some TIE Fighters and Stormtroopers in the mix, but get the Rebellion close off the win despite some accurate shooting from the notorious Boba Fett.

 

It becomes very apparent that the game is really geared towards plenty of customization, but the Objective set mechanics make it simpler and more complicated. Decks of at least 60 cards must be built based on six-card card pods (your Objective sets), and may not repeat more than twice per set (unless they’re labeled unique, or no more than one per deck).

 

There’s only a single Core Set so far: a two-player “starter” set that has everything that you’ll need to start playing. You get a more “complete” experience by buying two Core Sets and mixing doubles of selected Objective sets, but I’d hold off on buying as the first expansions – 60-card Force Packs – are already on their way.

 

LCGs operate on a fixed model, so no randomized cards and overpriced rares and such. This is another great reason to play this game.

 

Now, with monthly Force Packs coming in, you could buy one Core Set now, and wait for the expansions to come in. The first four expansions, are part of the Hoth Cycle – a vast majority of the cards come from the first story arc of the Empire Strikes Back movie. Yup, AT-ATs, Snowspeeders and then some!

 

The previews for these expansions are still not completely out yet, but it does seem that the sets will focus more on the ffg_mandalorian-armor-core-33-4Imperial and Rebel Alliance affiliations, more than anything else. The other four affiliations look to be represented too, but I’d bet my scruffy-looking nerf herder that all the key bits of the Battle of Hoth, gets their royal treatment, over the next four months.

 

If you’re more keen on the Smugglers & Spies and Scum & Villainy affiliations instead, there’s the Edge of Darkness (big) expansion to look forward to. Would it be possible to skip the Hoth Cycle and wait for that instead? Knowing how FFG would want to drive up sales, I highly doubt it, since I already see several Scum & Villainy/Smugglers & Spies cards appearing in the Hoth packs already.

 

But yes, it is very possible for us to just give the Core Set a whirl, for now. Fire away!

 

What are your favorite parts about the game? Do tweet me at www.twitter.com/arcturus_mengsk or leave me feedback below.

February 9th, 2013

For the Force-d LCG needs

020313 SW LCG inaugural seshIf you’ve been playing Fantasy Flight Games’ Star Wars Living Card Game (SW LCG) of late, and have been looking for a bit more depth, on top of what the boxed game has been providing, you might have heard of this website called Team Covenant.

 

Strategy articles on the game might not exactly be plentiful, on FFG’s official site. The other solution would be searching via the Interwebs: not an altogether elegant and efficient solution since you might need to trawl through an insane number of forums and the likes, just to land on the relevant strategy and deck-building guides and viewpoints.

 

Team Covenant’s an LCG connoisseur’s heaven: it’s got beginner, intermediate and expert level articles on SW LCG, and then some.

 

You might have noticed SW LCG’s “finesse” and nuances, which require a different sort of fiddling through and tinkering with.

 

What are your favorite parts about the game? Do tweet me at www.twitter.com/arcturus_mengsk or leave me feedback below.

November 29th, 2012

Get your Millennium Falcon in Bangsar!

Fantasy Flight Games’ awesome X-Wing Miniatures game may have had delayed shipment dates for its next expansion, but fret not! Here’s how you can score a brand-new Wave 2 Millennium Falcon, Slave 1, A-Wing or TIE Interceptor:

 

Bangsar-based Boardgame Depot will be holding the Kessel Run tournament, on Saturday, Dec 8, 2012 in its premises. Think of this as a special sneak peek event that will net winners the said minis, well ahead of the planned release timeframe of February 2012!

 

The Kessel Run tournament will start at 2pm, and is slated to finish by 6pm. Entry fee is RM80 per player and each player will get a free drink. But hurry, apparently there’s only EIGHTEEN (18) slots, so do register yourselves early! For more information, buzz Lucas at 012-427 7167 – the early bird catches the ticket to win a Falcon!

 

Have something to say? Do tweet me at www.twitter.com/arcturus_mengsk or leave me feedback below.

November 18th, 2012

Good times for Star Wars fans

Well, looks like it’s a darned good time to be a Star Wars fan. Several weeks back, Disney announced that it was buying up LucasFilm, AND firmly continuing the huge science-fiction and pop culture phenomenon with a new bunch of movies.

 

Game-wise, it’s been pretty good as well, with Fantasy Flight Games’ Star Wars X-Wing Miniatures seeing a decent start, even here, despite a small assortment of products.

 

The diverse games manufacturer is now heavily previewing its Living Card Game, which promises to give the franchise another boost. Haven’t had a chance to digest it yet? Then head on to the FFG website to get started, pronto!

 

Personally, I’m still disappointed that the LCG will not use any film imagery (ah Decipher Inc, you have been greatly missed), but artwork instead. The LCG treatment might seem more sensible and wallet-friendly, though my past conversations with other LCG players have given me the impression that the savings will be marginal.

 

After all, they reduce the money factor, but players are still encouraged to buy new sets that have cool new cards in them. Ah, only time will tell of course – hoping to score a set on loan, for a quickie review!

 

Have something to say? Do tweet me at www.twitter.com/arcturus_mengsk or leave me feedback below.

November 12th, 2012

All wings report in

The first SWX (Star Wars X-Wing Miniatures) tournament took place recently in Boardgame Depot, Bangsar.

 

The chosen format was 60 points squads going head-to-head. Ten players showed up, as each player experienced 3 Swiss-style pairings. The winner will get the upcoming Millenium Falcon expansion blister that will be coming out around November/December 2012.

 

According to Karry Lim, everyone had loads of fun, with him winning eventually!

 

If you’re curious, check out the Facebook group for the Malaysian SWX community, here.

 

Have something to say? Do tweet me at www.twitter.com/arcturus_mengsk or leave me feedback below.

October 3rd, 2012

The Force is now here

If you’ve missed playing with X-Wings and TIE Fighters from the classic Star Wars universe, now’s your chance to catch up with a spanking new product from Fantasy Flight Games (FFG in short).

 

The gaming company announced a slew of Star Wars-related games, including a Living Card Game (slated for end-2012 release), and a role-playing game as well, and it looks like the X-Wing Miniatures Game is now available in better gaming shops in Malaysia.

 

FFG’s coup of scoring the Star Wars franchise is certainly a meaty addition to its already impressive line of gaming franchises, which currently includes boardgame and card game adaptations from famous “brands” such as Warhammer (Fantasy, 40k as well as the Blood Bowl settings) and A Game of Thrones (both the books and the TV series).

 

The miniatures in the X-Wing game are all pre-painted, and you get to engage in fast-paced battles that look pretty hot. In case you missed it, why don’t you check out the previews on the FFG website here. Don’t forget to also check out demo videos from FFG’s official YouTube channel here as well.

 

Have something to say? Do tweet me at www.twitter.com/arcturus_mengsk or leave me feedback below.

September 8th, 2012

The Force is coming

Star Wars has a special place in my heart, and is a helluva monster franchise. Eons ago (in the mid-1990s to be precise), when trading card games (TCGs) were starting to be all the rage, Decipher Inc. launched the Star Wars Customizable Card Game (SWCCG), right after making a Star Trek TCG.

 

The game was a hit, and for years actually ranked only below Magic, in terms of popularity. But high licensing costs and slumping sales ate into Decipher Inc, and SWCCG was discontinued by the early 2000s. Decipher even made two spin-off Star Wars card games, Young Jedi (super simple, and specifically to cash in on 1999’s The Phantom Menace) and Jedi Knights (featured CG artwork exclusively), but SWCCG remains the company’s most successful Star Wars card game.

 

When Decipher lost the Star Wars license, Wizards of the Coast and Hasbro actually briefly commandeered the Star Wars card game franchise by making their own dumbed down and extremely die-intensive Star Wars TCG. It didn’t turn out well either, as it quietly died after several expansion sets.

 

I’ve always felt that licensed gaming products are tough propositions, as there hasn’t been a single franchised card game for example, that has well and truly stood the test of time. Decipher’s Star Wars effort remains a rarity, as the company’s later foray into the Lord of the Rings movie franchise was not as successful.

 

Fast forward to 2012, and it looks to me that Fantasy Flight Games is today’s “Decipher”, by being hugely successful with plenty of different game titles across different genres. Magic may still be the most successful game out there, but FFG’s coup of securing the rights to do a Star Wars card game (a Living Card Game, or LCG, no less).

 

The LCG was supposed to be out earlier this year, but FFG had announced that a delay, due to design issues that needed fixing. The game is now confirmed for a late 2012 release, with a more advanced preview of sorts just unveiled this week.

 

The gameplay premise seems compelling enough: the Dark Side seeks to complete the annihilation of the Rebel Alliance, while the latter aims to win the game by achieving key missions and objectives.

 

OK FFG, show us the next previews already. I’m darned curious!

 

Have something to say? Do tweet me at www.twitter.com/arcturus_mengsk or leave me feedback below.

August 25th, 2012

Fantasy come true

Hope everyone had a nice break during the Raya holidays!

 

Anyways, yours truly had a smashing time keeping up with the various Gen Con Indy 2012 news filtering out of the United States during the long Raya weekend.

 

And to top things off, my favorite gaming company, Fantasy Flight Games had a ton of announcements over this past week and a half, and then some.

 

First up, if you missed the key highlights of their Gen Con stuff, check out their YouTube channel here. The long and short of it is: the new Android card game looks like a smash hit already, and the new Star Wars minis game, the Living Card Game (LCG) and the role-playing game (RPG) beta all look noteworthy and exciting enough for gamers and fans to dive into.

 

By the way, there’s at least one Klang Valley-based Facebook group page on Android, here, so head on there if you’re keen, why don’t you hit that link up? They’ve even got a copy of the game already, and it’s not even supposed to be on sale till late 2012!

 

Have something to say? Do tweet me at www.twitter.com/arcturus_mengsk or leave me feedback below.

April 25th, 2012

Late April round-up: X-Wings, angels & Ugg-wha?

Work’s picked up again for yours truly, which accounts for the silence on the blog for a good week plus.

 

The good thing is, there’s been a slew of updates gaming-wise, so let’s get right to the heart of things shall we?

 

Firstly, Fantasy Flight Games (FFG) finally gave Star Wars gamers a solid reason to rejoice, as they finally gave a solid release timeline for its Star Wars X-Wing Miniatures Game. This summer release looks like a solid combo of painted, high-quality miniatures and cards that depict the pilots, equipment and equipment that these little beaters pack.

 

Yes, there’s even astromech droids, dice and some funky tokens to go along these starter sets. The game will be sold in Core Sets, which presumably is enough to start anyone off, as well as the X-Wing, TIE Fighter, Y-Wing and TIE Advanced Expansion Packs, which add more fighters and pilots to the mix.

 

In other news, Wizards of the Coast has finally unveiled the entire card spoiler list for Magic: the Gathering’s newest set, Avacyn Restored. Being out of the scene for awhile now, what do you guys think?

 

And finally, I thought it’d be fun to highlight a pretty fun-sounding FFG boardgame, called Ugg-Tect. The team-based game has players racing to complete monuments in the cavemen era, accomplishing and performing “grunts” and actions along the way.

 

Sounds like another fun party game to me!

 

Have something to say? Do tweet me at www.twitter.com/arcturus_mengsk or leave me feedback below.